So far, most of the Clone Wars stories we have read have focussed on the adventures of the Jedi, especially Anakin Skywalker as he journeys toward his promotion to Jedi Knight, and his master Obi-Wan Kenobi.
But not all Clone Wars stories are stories of Jedi heroism. The video game Republic Commando puts us in the armor of a particularly well trained clone and the rest of his commando squad. Accompanying this well received game was a series of novels which also went on to further develop lore surrounding the training of the clone army and the culture of the Mandalorians.
For this post, I read the following stories:
- Republic Commando (game by LucasArts and Aspyr Media, 2005)
- Republic Commando: Hard Contact (novel by Karen Traviss, 2004)
- Omega Squad: Targets (short story by Karen Traviss, 2005)
- Republic Commando: Triple Zero (novel by Karen Traviss, 2006)
- Odds (short story by Karen Traviss, 2006)
- Republic Commando: True Colors (novel by Karen Traviss, 2007)
I read the paperback versions of the three novels. Omega Squad: Targets and Odds were both printed in the backs of Triple Zero and True Colors, respectively. I played the Steam edition of the Republic Commando game.
Note that I am going to streamline this blog a bit, and I'm cutting the "Story" portion. Sometimes I read these books long enough ago that I rely on Wookieepedia summaries to write the short bit about the book/comic/etc. Instead I'll stick with a broader discussion on my thoughts.
Thoughts:
Next:
The next batch of Star Wars Legends stories to read are the Boba Fett middle-grade books.
Comments
Post a Comment